Get ready, Guardians! Destiny 2 Season 22 is on the horizon, and it’s bringing some massive changes to exotic armor and abilities.
Destiny 2 is a constantly evolving multiplayer online game where you can play with your friends at any time from anywhere. You can unlock powerful elemental abilities and collect unique gear to customize your Guardian’s look and playstyle while delving into the rich lore of Destiny 2. You can also obtain some exotic gear and items to flex with your friends and family.
Bungie has perfected the art of releasing new content through its seasonal model. Each season injects fresh energy into the game, introducing game-changing mechanics, storyline expansions, and, often, exotic armor and ability changes. This approach ensures that players are constantly engaged, eagerly awaiting the next wave of content that promises to enhance their gaming experience.
In this guide, we are going to delve deep into the upcoming Destiny 2 Season 22 and its monumental changes to exotic armor and abilities. Our mission is to break down the intricate details in a way that’s easy to understand. Whether you’re a seasoned Guardian or just starting your journey, we’ve got you covered.
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Exotic Armor changes Explained
Hunters – Revamped Exotics: Knucklehead Radar receives a significant upgrade as it absorbs the Foetracer Exotic helmet’s functionality on top of its existing perks. Foetracer grants a damage bonus when your abilities hit enemies with damage types matching your subclass. Lucky Raspberry gets a reliability boost, making its energy gains smoother, and it even introduces the ability to stun Overload Champions. Renewal Grasps revert a previous Nerf for Duskfield grenade cooldowns.
Titans – Enhanced Exotics: Icefall Mantle, Doom Fang Pauldrons, Path of the Burning Steps, and Eternal Warrior are in focus. These exotics now offer escalating damage bonuses for rapid kills with respective damage types. For example, Icefall Mantle grants Stasis weapon damage bonuses upon rapid Stasis kills. The eternal Warrior’s Arc weapon damage bonus lasts 30 seconds after the Fist of Havoc Super ends.
Warlocks – Empowered Exotics: Warlocks aren’t left behind in these changes. Astrocyte Verse becomes more explosive, causing enemies near you when you Blink to become volatile. Geomag Stabilizers offer a new way to gain Super energy by picking up ionic traces. Wings of Sacred Dawn now auto-reloads Solar weapons upon kills while aiming down sights, enabling you to stay airborne longer. Winter’s Guile gets a makeover for Stasis subclasses, causing encased combatants to shatter after a short delay.
Abilities Changes Explained
Taming Barricades and Bolstering Striker Titans: Starting off with Barricade abilities, they’ve proven to be quite a force on the battlefield, especially in high-level PvP. They’re tweaking Barricade’s cooldowns and reducing their potency. This will make engagements more dynamic and allow for meaningful counterplay. Additionally, they’re taking a closer look at Striker Titans, particularly in high-level PvP activities. Some aspects of their kit have been a bit too strong, and they’re adjusting Thundercrash and Knockout to ensure a fairer playing field.
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Suspend and Strand Rebalancing: The Suspend ability from the Strand fragment suite is receiving some adjustments to make it more balanced and distinct from other abilities. They’re reducing its base duration and fine-tuning its potency to ensure it fits its intended role in the sandbox. Changes to various supporting atoms and fragments will also be introduced to create a healthier balance in combat scenarios. They’re addressing problems like Suspend’s being too versatile against different combatant types and its overlapping potency with other abilities.