Keep reading to learn about the best Necromancer Leveling Builds you can create in Diablo 4!
Why get your hands dirty when you can have an army of undead fight your battles for you? That’s right, by dabbling in a little dark magic, you can become the most powerful Necromancer in Diablo 4, who can raise the dead and manipulate them to do your bidding.
This means that you can summon powerful Skeletal Mages and Warriors that deal devastating damage to large groups of enemies. But that’s not all. In addition to dealing great AoE damage, Necromancers can fend off enemies who dare to get too close with their Swords, Scythes, and Daggers.
Read More: Diablo 4: Best Sorcerer Leveling Builds
That’s why, Necromancers are a great choice for players interested in solo leveling. If you are looking for some great Necromancer Leveling builds for your character in Diablo 4, then we’ve got you covered.
Best Necromancer Leveling Builds in Diablo 4
This section will cover three of the best Leveling builds for the Necromancer Class in Diablo 4.
Bone Spear Necromancer Build
With the Bone Spear Necromancer Build, you can quickly level up by maximizing your damage output scaled against your max essence. Moreover, you will also excel at proficiently hitting critical strikes. Furthermore, you will also inflict a Vulnerability debuff on your enemies with this build.
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Bone Splinters | 1 | Basic | Fire 3 bone splinters, dealing {8%/ 9%/10%/11%/12%} damage each. Each subsequent time the same cast of Bone Splinters hits an enemy, you gain 1 Essence. |
Enhanced Bone Splinters | 1 | Basic | Bone Splinters has a 25% chance to fire 2 additional projectiles if cast while you have 50 or more Essence. |
Acolyte’s Bone Splinters | 1 | Basic | Bone Splinters has a 20% chance per hit to make enemies Vulnerable for 2 seconds. |
Bone Spear | 5 | Core | Conjure a bone spear from the ground, dealing 85% damage and piercing through enemies. |
Enhanced Bone Spear | 1 | Core | Bone Spear breaks into 3 shards when it is destroyed, dealing 25% damage each. |
Paranormal Bone Spear | 1 | Core | Bone Spear has a 5% increased Critical Strike Chance. If Bone Spear’s primary projectile Critically Strikes, it fires 2 additional bone shards upon being destroyed. |
Unliving Energy | 3 | Core | Your maximum Essence is increased by 3. |
Imperfectly Balanced | 3 | Core | Your Core Skills cost (3%/6%/9%) more Essence, but deal (5%/10%/15%) increased damage. |
Bone Prison | 1 | Macabre | Unearth a prison of bone with X Life that surrounds the target area for 6 seconds. |
Enhanced Bone Prison | 1 | Macabre | If Bone Prison traps an enemy, you gain 15 Essence, plus an additional 5 per enemy trapped. |
Dreadful Bone Prison | 1 | Macabre | Fortify for 5% Base Life for each enemy trapped by Bone Prison. |
Grim Harvest | 2 | Macabre | Consuming a Corpse generates (3/6/9) Essence. |
Fueled By Death | 3 | Macabre | You deal (3%/6%/9%) increased damage for 6 seconds after consuming a Corpse. |
Decrepify | 1 | Corruption | Curse the target area. Enemies afflicted by Decrepify are Slowed by 40% and deal 20% less damage for 10 seconds. |
Enhanced Decrepify | 1 | Corruption | Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to be Stunned for 2 seconds. |
Abhorrent Decrepify | 1 | Corruption | Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 15% chance to reduce your active Cooldowns by 1 second. |
Amplify Damage | 3 | Corruption | You deal (3%/6%/9%) increased damage to Cursed enemies. |
Death’s Reach | 3 | Corruption | You deal (4%/8%/12%) increased damage to Distant enemies. |
Serration | 3 | Summoning | Your Bone Skills have a (0.5%/1%/1.5%) increased Critical Strike Chance for each 10 Essence you have upon cast. |
Rapid Ossification | 3 | Summoning | Every 100 Essence you spend reduces the cooldowns of your Bone Skills by (0.5/1/1.5) seconds. |
Compound Fracture | 3 | Summoning | After Critically Striking 10 times with Bone Skills, your Bone Skills deal (5%/10%/15%) increased damage for 5 seconds. |
Evulsion | 3 | Summoning | Your Bone Skills deal (6%/12%/18%) increased Critical Strike Damage to Vulnerable enemies. |
Corpse Tendrils | 1 | Summoning | Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds, and dealing 20% damage to them. Does not consume the Corpse. |
Enhanced Corpse Tendrils | 1 | Summoning | Enemies in the range of Corpse Tendrils are Slowed by 50% before being Pulled. |
Plagued Corpse Tendrils | 1 | Summoning | Enemies damaged by Corpse Tendrils are made Vulnerable for 3 seconds. |
Bone Storm | 1 | Ultimate | A swirling storm of bones appears around you and your Golem, dealing 180% to surrounding enemies over 10 seconds. |
Prime Bone Storm | 1 | Ultimate | Your Damage Reduction is increased by 15% while Bone Storm is active. |
Supreme Bone Storm | 1 | Ultimate | Your Critical Strike Chance is increased by 20% while Bone Storm is active. |
Stand Alone | 3 | Ultimate | Increases Damage Reduction by (6%/12%/18%), reduced by 2% for each active Minion. |
Memento Mori | 3 | Ultimate | Sacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by (20%/40%/60%). |
Ossified Essence | 1 | Key Passive | Your Bone Skills deal 1% increased damage for each point of Essence you have above 50 upon cast. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Aspect of Serration | The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1% per Essence, up to [30-40]% | Random Legendary item Drop |
Aspect of Grasping Veins | Gain [10-20]% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [30-60]% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | Corrupted Grotto Dungeon |
Aspect of Torment | Critical Strikes with Bone Skills increase your Essence Regeneration by [20-30]% for 4 seconds. | Black Asylum Dungeon |
Aspect of Disobedience | You gain [0.25-0.50]% increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00]% | Halls of the Damned Dungeon |
Splintering Aspect | Lightning Spear has a [11-20]% chance to spawn an additional Lightning Spear when you cast it. | Crumbling Hekma Dungeon |
Osseous Gale Aspect | Bone Storm consumes up to 8 Corpses, increasing its duration by up to [X] seconds. | Random Legendary item Drop |
Aspect of Shielding Storm | Each time that Bone Storm damages an enemy gain a Barrier equal to [2-5]% of your Base Life for 10 seconds. | Random Legendary item Drop |
Wind Striker Aspect | Critical Strikes grant [8.0-16.0]% Movement Speed for 1 second, up to 6 seconds. | Shivta Ruins Dungeon |
GEMS
- Weapon: Emerald (+ Critical Strike Damage)
- Armor: Topaz (% Damage reduction)
- Jewelry: Skull (+Armor)
BOOK OF THE DEAD
- Skeletal Warriors – Skirmishers (Sacrifice)
- Skeletal Mages – Shadow (Sacrifice)
- Golems – Iron (Sacrifice)
Blood Lance Necromancer Build
This is another high-damage-output-based build that uses the Blood Lance Necromancer skill. Players can quickly level up with the Blood Lance build while dealing massive single-target and AoE damage. With this build, you can use the enemy’s own blood to cripple them.
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Hemorrhage | 1 | Basic | Burst an enemy’s blood, dealing 25% damage. Hemorrhage has a 20% chance of forming a Blood Orb. |
Enhanced Hemorrhage | 1 | Basic | After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants 2 additional Essence per enemy hit. |
Initiate’s Hemorrhage | 1 | Basic | Hemorrhage grants 1.6% Base Life as Fortify each time it hits an enemy and has a 1.5% chance per enemy hit to Fortify you for 100% Base Life. |
Blood Lance | 5 | Core | Throw a blood lance that lingers in an enemy for 3 seconds, dealing 67% damage to the enemy and all other lanced enemies. |
Enhanced Blood Lance | 1 | Core | Blood Lance pierces through enemies who are currently lanced, dealing 15% reduced damage to subsequent enemies after the first. |
Supernatural Blood Lance | 1 | Core | After casting Blood Lance 8 times, your next cast of Blood Lance is guaranteed to Overpower and spawns a Blood Orb under the first enemy hit. |
Hewed Flesh | 3 | Core | Lucky Hit: Your damage has up to a (4%/8%/12%) chance to create a Corpse at the target’s location. |
Imperfectly Balanced | 3 | Core | Your Core Skills cost (3%/6%/9%) more Essence but deal (5%/10%/15%) increased damage. |
Bone Prison | 1 | Macabre | Unearth a prison of bone with X Life that surrounds the target area for 6 seconds. |
Enhanced Bone Prison | 1 | Macabre | If Bone Prison traps an enemy, you gain 15 Essence, plus an additional 5 per enemy trapped. |
Ghastly Bone Prison | 1 | Macabre | Enemies inside Bone Prison are Vulnerable. |
Grim Harvest | 2 | Macabre | Consuming a Corpse generates (3/6/9) Essence. |
Fueled By Death | 3 | Macabre | You deal (3%/6%/9%) increased damage for 6 seconds after consuming a Corpse. |
Decrepify | 1 | Corruption | Curse the target area. Enemies afflicted by Decrepify are Slowed by 40% and deal 20% less damage for 10 seconds. |
Enhanced Decrepify | 1 | Corruption | Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to be Stunned for 2 seconds. |
Abhorrent Decrepify | 1 | Corruption | Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 15% chance to reduce your active Cooldowns by 1 second. |
Amplify Damage | 3 | Corruption | You deal (3%/6%/9%) increased damage to Cursed enemies. |
Death’s Reach | 3 | Corruption | You deal (4%/8%/12%) increased damage to Distant enemies. |
Death’s Embrace | 2 | Corruption | Close enemies take (2%/4%/6%) more damage from you and deal (3%/6%/9%) less damage to you. |
Gruesome Mending | 1 | Corpse | While below 50% Life, you receive (10%/20%/30%) more Healing from all sources. |
Coalesced Blood | 3 | Corpse | While Healthy, your Blood Skills deal (6%/12%/18%) increased damage. |
Drain Vitality | 3 | Corpse | Lucky Hit: Hitting enemies with Blood Skills has up to a 25% chance to Fortify you for (2%/5%/8%) Base Life. |
Tides of Blood | 3 | Corpse | Your Blood Skills deal (x5%/x10%/x15%) increased Overpower damage. This bonus is doubled while you are Healthy. |
Bone Storm | 1 | Ultimate | A swirling storm of bones appears around you and your Golem, dealing 180% to surrounding enemies over 10 seconds. |
Prime Bone Storm | 1 | Ultimate | Your Damage Reduction is increased by 15% while Bone Storm is active. |
Supreme Bone Storm | 1 | Ultimate | Your Critical Strike Chance is increased by 20% while Bone Storm is active. |
Stand Alone | 3 | Ultimate | Increases Damage Reduction by (6%/12%/18%), reduced by 2% for each active Minion. |
Memento Mori | 3 | Ultimate | Sacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by (20%/40%/60%). |
Rathma’s Vigor | 1 | Key Passive | Increase your Maximum Life by x10%. After being Healthy for 15 seconds, your next Blood Skill Overpowers. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Blood Seeker’s Aspect | Blood Lance deals [15-25]% increased damage to its primary target per lanced enemy | Mercy’s Reach Dungeon |
Aspect of Explosive Mist | Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds. | Random Legendary item Drop |
Aspect of Hungry Blood | When Blood Lance hits an already-lanced enemy, it has a [10-20]% chance to fire a Blood Lance at a Nearby enemy. | Random Legendary item Drop |
Aspect of Disobedience | You gain [0.25-0.50]% increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00]% | Halls of the Damned Dungeon |
Fastblood Aspect | Blood Orbs reduce your Ultimate Cooldown by [0.5-1.0] seconds. | Iron Hold Dungeon |
Osseous Gale Aspect | Bone Storm consumes up to 8 Corpses, increasing its duration by up to [X] seconds. | Random Legendary item Drop |
Aspect of Shielding Storm | Each time that Bone Storm damages an enemy gain a Barrier equal to [2-5]% of your Base Life for 10 seconds. | Random Legendary item Drop |
Aspect of Potent Blood | While at full Life, Blood Orbs grant [10-20] Essence. | Betrayer’s Row Dungeon |
GEMS
- Weapon: Emerald (+ Critical Strike Damage)
- Armor: Ruby (+ Max Life)
- Jewelry: Skull (+Armor)
BOOK OF THE DEAD
- Skeletal Warriors – Skirmishers (Sacrifice)
- Skeletal Mages – Cold (Sacrifice)
- Golems – Iron (Sacrifice)
Ramping Minions Necromancer Build
This build is perfect for players that want to let their minions do all the heavy lifting. With the Ramping Minions build, players can quickly level up by playing a support role and healing their minions while they do all the fighting.
SKILLS
Skill Name | Skill Level | Cluster | Description |
---|---|---|---|
Decompose | 1 | Basic | Tear the flesh from an enemy, dealing 30% damage per second and forming a usable Corpse with the flesh every 2.5 seconds. |
Enhanced Decompose | 1 | Basic | If an enemy dies while being Decomposed, you gain 10 Essence. |
Acolyte’s Decompose | 1 | Basic | You and your Minions deal 10% increased damage to enemies who are being Decomposed. |
Blight | 1 | Core | Unleash concentrated blight that deals 30% damage and leaves behind a defiled area, dealing 13% damage over 6 seconds. |
Enhanced Blight | 1 | Core | Blight Slows enemies by 25%. |
Supernatural Blight | 1 | Core | You and your Minions deal 15% increased damage to enemies within Blight. |
Hewed Flesh | 3 | Core | Lucky Hit: Your damage has up to a (4%/8%/12%) chance to create a Corpse at the target’s location. |
Spiked Armor | 1 | Macabre | Gain X Thorns. |
Skeletal Warrior Mastery | 3 | Macabre | Increase the damage and Life of your Skeletal Warriors by (15%/30%/45%). |
Grim Harvest | 2 | Macabre | Consuming a Corpse generates (3/6/9) Essence. |
Fueled By Death | 3 | Macabre | You deal (3%/6%/9%) increased damage for 6 seconds after consuming a Corpse. |
Decrepify | 5 | Corruption | Curse the target area. Enemies afflicted by Decrepify are Slowed by 40% and deal 20% less damage for 10 seconds. |
Enhanced Decrepify | 1 | Corruption | Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to be Stunned for 2 seconds. |
Horrid Decrepify | 1 | Corruption | When you or your Minions hit an enemy afflicted with Decrepify below 10% Life, they are instantly killed. Does not work on Bosses. |
Amplify Damage | 3 | Corruption | You deal (3%/6%/9%) increased damage to Cursed enemies. |
Death’s Reach | 3 | Corruption | You deal (4%/8%/12%) increased damage to Distant enemies. |
Death’s Embrace | 3 | Corruption | Close enemies take (2%/4%/6%) more damage from you and deal (3%/6%/9%) less damage to you. |
Skeletal Mage Mastery | 3 | Corruption | Increase the damage and Life of your Skeletal Mages by (20%/40%/60%). |
Necrotic Carapace | 3 | Summoning | When a Corpse is formed from your Skills or your Minions, Fortify for (2%/4%/6%) Base Life. |
Army of the Dead | 1 | Ultimate | Call forth the deep-buried dead. Volatile Skeletons emerge over the next 7 seconds that explode when around enemies, dealing 30% damage. |
Prime Army of the Dead | 1 | Ultimate | When the Army of the Dead’s Volatile Skeletons explodes, they have a 15% chance of leaving behind a Corpse. |
Supreme Army of the Dead | 1 | Ultimate | Army of the Dead also raises your Skeletal Warriors and Skeletal Mages. |
Golem Mastery | 3 | Ultimate | Increase the damage and Life of your Golem by (25%/50%/75%). |
Bonded in Essence | 3 | Ultimate | Every 5 seconds, your Skeletal Priest’s Healing will Heal your Skeletons for an additional (20%/40%/60%) of their Maximum Life. |
Inspiring Leader | 3 | Ultimate | After you have been Healthy for at least 4 seconds, you and your Minions gain (4%/8%/12%) Attack Speed. |
Death’s Defense | 3 | Ultimate | Your Minions cannot lose more than (75%/60%/45%) of their Maximum Life from a single damage instance. |
Hellbent Commander | 3 | Ultimate | Your Minions deal (10%/20%/30%) increased damage while you are Close to them. |
Kalan’s Edict | 1 | Key Passive | After you have not taken damage in the last 3 seconds, your Minions gain 15% Attack Speed. While you have at least 7 Minions, this bonus is doubled. |
ASPECTS
Aspect Name | Aspect Power | Where to Get |
---|---|---|
Aspect of Frenzied Dead | Each time one of your Summoning Minions damages an enemy, they gain [10-14]% Attack Speed for 3 seconds, up to [30-42]%. | Random Legendary item Drop |
Aspect of Reanimation | Your Skeletons gain increased damage while alive, up to [20-30]%[x] after 10 seconds. | Aldurwood Dungeon |
Viscous Aspect | Your maximum number of Skeletal Mages is increased by 2. | Random Legendary item Drop |
Aspect of Hardened Bones | While you have 7 or more Minions, your Minions gain [10-20]% increased Damage Reduction. | Random Legendary item Drop |
Rotting Aspect | Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a [30-60]% chance to spawn a Corpse under all afflicted targets. | Random Legendary item Drop |
Unyielding Commander’s Aspect | While Army of the Dead is active, your Minions gain [70-100]% Attack Speed and take 90% reduced damage. | Faceless Shrine Dungeon |
Coldbringer’s Aspect | Every 10 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds. | Random Legendary item Drop |
Blood Getter’s Aspect | Your maximum number of Skeletal Warriors is increased by 2. | Random Legendary item Drop |
GEMS
- Weapon: Skull (+Health Regen on Kill)
- Armor: Ruby (+ Max Life)
- Jewelry: Skull (+Armor)
BOOK OF THE DEAD
- Skeletal Warriors – Skirmishers (Sacrifice)
- Skeletal Mages – Cold (Sacrifice)
- Golems – Blood (Sacrifice)
Do you wish to learn more about Diablo 4? Then take a look at our other guides on the Best Class Tier List, Best Rogue Leveling Builds, Best Barbarian Leveling Builds, Best Necromancer Build, Best Sorcerer Build, How to Increase Inventory Space, How to Unlock Spirit Animals, and more.